My Xenoverse Build: A Breakdown | Fandom (2024)

Yo, GBF here. If you didn't know, I like Xenoverse. A LOT. It's likely my favorite game right now, I play almost every day. So I got bored and got on FANDOM, and had a great idea. Sharing my main build with you all! This is the buiId on my main CAC, my male Saiyan named Koshi (Japanese play on the "corn"). I will be breaking down and telling you about the moves, and what I use them for. So yeah, that's the intro. Let's get to it!

0 Health: Yeah, 0. It's so...unneeded. In my earlier days of playing the game, I had health maxed out. I didn't really understand the game all that much back then. That was the truth, until I played online. I saw how weak and ineffective my attacks were with 70 Strike and Ki Supers. I literally never won. So I changed up the build, asking for a second chance at life. From there, I made the build I use now.

0 Ki: Yup, this too. Unneeded. With the level cap at 120, and the right QQ bang, you'll have all the Ki you need. I used to have stats in Ki for Power Rush, before I realized how damn overrated it is. Even with nearly no stamina, lag will save you. It just...isn't good. So, stats in Ki are useless, especially with a good QQ. It's also very redundant. At some point, having so much Ki is legitimately unneeded.

0 Stamina: Yeah...this too. Unneeded. Once you reach a certain level of skill, Stamina is virtually useless as well cause you'll never have to use it. A good player with 5 bars of stamina could literally get through an entire match without dropping to one bar or getting their stamina broken. I also have enough bars of it thanks to my QQ Bang, at least for me.

22 Basic Attack: Likely surprising to most of you, but it isn't all that bad with a good ol' Super Soul. Don't get me wrong, Basic Attack is important. It just...isn't my No.1 priority. Basic Attacks already have so much power at 120, cranking it to the max is just so unnecessary and wasteful to me. Especially with these next two.

200 Strike Supers: YEP! Maxed out. Mhm. THIS is needed. The actual power this brings to a build is actually hard to describe in words. The sheer strength that you have with Strike Moves is absolutely insane. I know some won't agree with this, but. Oh. My. God. It is SOOOOOOO good.

200 Ki Blast Supers: Yup, this too! I have a mix of Strike and Ki Supers on my main build, so I thought "Why not max this out too?" Peak decision making. Certain attacks just eviscerate health. Certain attacks simply one shot. There's no in between. I assure you, every attack is doing AT LEAST 4,000 damage. The weaker Ki Blast Ults leap above 10,000 easily. It's beyond broken.

553150 QQ Bang: Now you see why so many things "don't matter" to me. This QQ Bang accounts for everything my generic build lacked. 0 Health, 5 Health QQ. I have mid light green health and 0 in Health stats. Like I said, unneeded. 0 Ki, 5 Ki QQ. I have 7 bars of Ki, that's enough for me. 0 Stamina, 3 Stamina QQ. Nearly 8 bars of stamina. Un-nee-ded. Basic Attack...Yeah, I got nothing for this one. But like I said, they're strong as is. 200 Strike Super, 5 Strike Super QQ. GODLY amounts of damage with ANY strike move. 200 Ki Super, 0 Ki Super QQ. There's 200 already.

Now, into the moveset.

Shockwave: The ultimate combo starter. Oh. My. God. This is one of the most UNDERRATED moves in all of Xenoverse. With my build, It does good damage, and can be followed up by anything. It is the main source of one of my two one shot combos, and the combo damn near never fails. So good.

Vanishing Ball: The second part of my 1st combo and the thing that connects it. As you can see, I'm pretty big on damage, and this definitely reflects that. My Vanishing Ball does around 8,000 damage, almost a whole damn health bar. I'm sure you see how this incorporates into a one shot build. It has a quick activation, and can be chained. When I chain it, it will easily kill if done right. I can get up to 33,000 damage during a singular stamina break.

Super Mad Dance: The finisher in my 1st combo. To those wondering, the thing that connects this and Vanishing Ball is a Burst Dash then a vanish to where they're flying back to. Super Mad Dance is surprisingly underused for how good it is, truly. This does up to 8,000 damage, rounding out the one shot combo. The whole combo, including the basic attack combo leading up to the real thing, one shots.

Sledgehammer: An alternative in my second combo. Fully charged, it can do more than 8,000 damage. One of the best combo moves in the entire game, Sledgehammer can literally set up anything. It can also be used as a surprise move for quick damage when uncharged. Amazing move.

Justice Combination: One of the best moves, actually slowly becoming underrated. The famous quick startup is already amazing in itself, but with my build? The damage is right there with it. It does more than 14,000 damage in total, making it the most reliable move in my entire moveset. Stamina break and a good combo, then activate it before a knockback, and you got yourself a win.

Thunder Flash: The finisher to my second combo. With enough ki, the full power version does over 28,000 damage. I don’t think any more explanation is needed.

I've cast aside everything for this!: Self explanatory. XXL damage buff, drawbacks negated by Potential Unleashed, etc.

Combo 1: Press square (X if you’re on XBox) until your male Saiyan does the rapid kicks. Once he does those, press triangle (Y if you’re on XBox) to do the sweep kick that stuns them and knocks them into the “air.” After that, press square (X if you’re on XBox) to get a knock back. Follow that up with triangle to get the upwards kick that stuns them. Follow that up with the square stamina break, then use Shockwave. After using Shockwave, use Vanishing Ball. Follow that up with a Burst Dash, then vanish while they’re flying backwards. After that, use Super Mad Dance. Boom, they’re dead.

Combo 2: The same as the first combo, up until the stamina break. Instead of the square stamina break, use the triangle one. From there, use a fully powered Thunder Flash. Boom, they’re dead. Only use this one if you have the right amount of Ki for the full power version, which is 6 bars of Ki.

And that’s it! My build in full. If you have anything to say about my build or would like to share yours, feel free to share in the comments! By the way, I recommend giving the build a try. You won’t regret it. Thanks!

My Xenoverse Build: A Breakdown | Fandom (2024)

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